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Raids

Lore and battle intel from official Blue Protocol: Star Resonance social posts.

Season 3 · Slumberdream Wilds

Slumberdream Wilds (Phase 1) / 首领战 · 悖与灾的机骸 · 始 (1)Slumberdream Wilds (Phase 1) / 首领战 · 悖与灾的机骸 · 始 (2)Slumberdream Wilds (Phase 1) / 首领战 · 悖与灾的机骸 · 始 (3)Slumberdream Wilds (Phase 1) / 首领战 · 悖与灾的机骸 · 始 (4)Slumberdream Wilds (Phase 1) / 首领战 · 悖与灾的机骸 · 始 (5)Slumberdream Wilds (Phase 1) / 首领战 · 悖与灾的机骸 · 始 (6)Slumberdream Wilds (Phase 1) / 首领战 · 悖与灾的机骸 · 始 (7)Slumberdream Wilds (Phase 1) / 首领战 · 悖与灾的机骸 · 始 (8)Slumberdream Wilds (Phase 1) / 首领战 · 悖与灾的机骸 · 始 (9)Slumberdream Wilds (Phase 1) / 首领战 · 悖与灾的机骸 · 始 (10)

Slumberdream Wilds (Phase 1)

首领战 · 悖与灾的机骸 · 始

Phase 1 ground fight versus Paradox and Calamity's Machine Husk · Origin (悖与灾的机骸 · 始). Raid supports 10–20 players with difficulty that scales by party size. Entrance: Twilight Forest teleport hub area. Requires bio-element level 50 or higher. One weekly loot attempt per boss per difficulty. CN difficulty unlock order: Normal 13 Apr 2026, Hard 4 May 2026, Nightmare 25 May 2026 (per TapTap). Combat intel: four-room Locked Domain (no cross-room boss damage), room energy forces timed room changes, crossing light screens shocks the whole raid (stagger movement), crossings spawn interference illusions, exploding energy cores (幻 · 终焉奇点) must be cleared with Annihilation Beam (湮灭光束), and Phantom Husk Synchronization needs careful spacing.

Slumberdream Wilds (Phase 2) / 首领战 · 悖与灾的机骸 · 继 (1)Slumberdream Wilds (Phase 2) / 首领战 · 悖与灾的机骸 · 继 (2)Slumberdream Wilds (Phase 2) / 首领战 · 悖与灾的机骸 · 继 (3)Slumberdream Wilds (Phase 2) / 首领战 · 悖与灾的机骸 · 继 (4)Slumberdream Wilds (Phase 2) / 首领战 · 悖与灾的机骸 · 继 (5)Slumberdream Wilds (Phase 2) / 首领战 · 悖与灾的机骸 · 继 (6)Slumberdream Wilds (Phase 2) / 首领战 · 悖与灾的机骸 · 继 (7)Slumberdream Wilds (Phase 2) / 首领战 · 悖与灾的机骸 · 继 (8)Slumberdream Wilds (Phase 2) / 首领战 · 悖与灾的机骸 · 继 (9)

Slumberdream Wilds (Phase 2)

首领战 · 悖与灾的机骸 · 继

Phase 2 of Slumberdream Wilds (遗忘幻梦之野) versus Paradox and Calamity's Machine Husk · Succession (悖与灾的机骸 · 继): aerial fight over linked platforms with pink and cyan energy accents. Intel covers dungeon rules (10–20 players, Twilight Forest entrance, bio-element level 50+, one weekly chest per boss per difficulty, guild Blessing of the Spring of Wishes per boss and difficulty), reward tables by tier, and mechanics including Annihilation Orbital Cannon (幻 · 歼灭轨道炮), Phase Matrix (相位矩阵), Superconducting Beam (超导光束), Disintegration Shockwave (崩解震荡), Twin Sentry Mechs (双生哨机), and Phantom Time Chase (幻 · 时隙追猎). CN unlock calendar from TapTap: Normal 20 Apr 2026, Hard 11 May 2026, Nightmare 1 Jun 2026. A later slide in the same post teases the Final encounter (悖与灾的机骸 · 终).

Slumberdream Wilds (Phase 3) / 首领战 · 悖与灾的机骸 · 终 (1)Slumberdream Wilds (Phase 3) / 首领战 · 悖与灾的机骸 · 终 (2)Slumberdream Wilds (Phase 3) / 首领战 · 悖与灾的机骸 · 终 (3)Slumberdream Wilds (Phase 3) / 首领战 · 悖与灾的机骸 · 终 (4)Slumberdream Wilds (Phase 3) / 首领战 · 悖与灾的机骸 · 终 (5)Slumberdream Wilds (Phase 3) / 首领战 · 悖与灾的机骸 · 终 (6)Slumberdream Wilds (Phase 3) / 首领战 · 悖与灾的机骸 · 终 (7)Slumberdream Wilds (Phase 3) / 首领战 · 悖与灾的机骸 · 终 (8)

Slumberdream Wilds (Phase 3)

首领战 · 悖与灾的机骸 · 终

Phase 3 of Slumberdream Wilds (遗忘幻梦之野) versus Paradox and Calamity's Machine Husk · Final (悖与灾的机骸 · 终). CN announcement confirms Phase 3 opens on Apr 27, 2026 and boss gauntlet mode opens at the same time with a title reward for clears. CN difficulty unlock calendar in the briefing: Normal Apr 27, Hard May 18, Nightmare Jun 8.

Slumberdream Wilds (Continuous) / 遗忘幻梦之野 · 连续挑战 (1)Slumberdream Wilds (Continuous) / 遗忘幻梦之野 · 连续挑战 (2)

Slumberdream Wilds (Continuous)

遗忘幻梦之野 · 连续挑战

Continuous mode (Boss Rush) for Slumberdream Wilds. All three phases of Paradox and Calamity's Machine Husk (悖与灾的机骸) are fought in a single run: ground combat (Phase 1), floating ship pursuit (Phase 2), and aerial finale (Phase 3). Unlocks after all three individual phases are available. Clearing continuous mode awards an exclusive title. Entrance: beside the Twilight Forest (夕照的林野) teleport hub. Entry requires bio-element level 50 or higher.

Season 2 - Dreambloom Ruins

Caprahorn - Bloom & Steel / 幻花沉眠之地:角羊·花與刃 (1)Caprahorn - Bloom & Steel / 幻花沉眠之地:角羊·花與刃 (2)Caprahorn - Bloom & Steel / 幻花沉眠之地:角羊·花與刃 (3)Caprahorn - Bloom & Steel / 幻花沉眠之地:角羊·花與刃 (4)Caprahorn - Bloom & Steel / 幻花沉眠之地:角羊·花與刃 (5)Caprahorn - Bloom & Steel / 幻花沉眠之地:角羊·花與刃 (6)Caprahorn - Bloom & Steel / 幻花沉眠之地:角羊·花與刃 (7)Caprahorn - Bloom & Steel / 幻花沉眠之地:角羊·花與刃 (8)Caprahorn - Bloom & Steel / 幻花沉眠之地:角羊·花與刃 (9)

Caprahorn - Bloom & Steel

幻花沉眠之地:角羊·花與刃

Large raid Dreambloom Ruins. Old King vs New King battle in the labyrinth deep in the highlands. Choose your side and become the sword and shield of your chosen king.

Withered Bloomshard / 幻花的陈骸 (1)Withered Bloomshard / 幻花的陈骸 (2)Withered Bloomshard / 幻花的陈骸 (3)Withered Bloomshard / 幻花的陈骸 (4)Withered Bloomshard / 幻花的陈骸 (5)Withered Bloomshard / 幻花的陈骸 (6)Withered Bloomshard / 幻花的陈骸 (7)Withered Bloomshard / 幻花的陈骸 (8)Withered Bloomshard / 幻花的陈骸 (9)

Withered Bloomshard

幻花的陈骸

Dreambloom Ruins (幻花沉眠之地) second boss. Use the mysterious ruin devices to suppress the boss's phantom bloom power.

Erosion Bloom Afterimage / 蚀花的残影 (1)Erosion Bloom Afterimage / 蚀花的残影 (2)Erosion Bloom Afterimage / 蚀花的残影 (3)Erosion Bloom Afterimage / 蚀花的残影 (4)Erosion Bloom Afterimage / 蚀花的残影 (5)Erosion Bloom Afterimage / 蚀花的残影 (6)

Erosion Bloom Afterimage

蚀花的残影

Dreambloom Ruins (幻花沉眠之地) final boss. This divine armor deals heavy damage; adventurers must use its skill mechanics to neutralize the phantom erosion resonance threat.

Erosion Bloom Afterimage code resolver

Mode

R = right/correct, F = false/wrong. Start at the top root and follow the branch that matches your in-game result. Current mode: Expected-optimal.

First
enter 1111
4F/0R
Done
2222
1F/3R4 possible
Try
1112
2F/2R
Try
1121
2F/2R
Try
1211
2F/2R
Done
2111
2F/2R6 possible
Try
1122
2F/2R
Try
1212
2F/2R
Try
1221
4F/0R
Done
2112
4F/0R
Done
2121
4F/0R
Done
2211
3F/1R4 possible
Try
1222
2F/2R
Try
2122
2F/2R
Try
2212
2F/2R
Done
2221

Season 1 - Dragon Shackles

Rin Izcorgiky / 神龍枷所:凜·伊茲寇利基 (1)Rin Izcorgiky / 神龍枷所:凜·伊茲寇利基 (2)Rin Izcorgiky / 神龍枷所:凜·伊茲寇利基 (3)Rin Izcorgiky / 神龍枷所:凜·伊茲寇利基 (4)Rin Izcorgiky / 神龍枷所:凜·伊茲寇利基 (5)Rin Izcorgiky / 神龍枷所:凜·伊茲寇利基 (6)

Rin Izcorgiky

神龍枷所:凜·伊茲寇利基

Large raid Divine Dragon Prison (神龍枷所). The ancient dragon stirs. Adventurers, do you hear its awakening echo? Assemble your party, board the floating island, and defeat the bosses.

Bone Xiolotl / 骸·修洛特尔 (1)Bone Xiolotl / 骸·修洛特尔 (2)Bone Xiolotl / 骸·修洛特尔 (3)Bone Xiolotl / 骸·修洛特尔 (4)Bone Xiolotl / 骸·修洛特尔 (5)Bone Xiolotl / 骸·修洛特尔 (6)

Bone Xiolotl

骸·修洛特尔

Large raid Divine Dragon Prison (神龙枷所) second boss - Void Erosion Dragon. Normal and Hard difficulty available.

Light Tonatiuh / 光·托纳蒂乌 (1)Light Tonatiuh / 光·托纳蒂乌 (2)Light Tonatiuh / 光·托纳蒂乌 (3)Light Tonatiuh / 光·托纳蒂乌 (4)Light Tonatiuh / 光·托纳蒂乌 (5)Light Tonatiuh / 光·托纳蒂乌 (6)

Light Tonatiuh

光·托纳蒂乌

Divine Dragon Prison (神龙枷所) final boss. A formidable foe between light and shadow. Normal and Hard difficulty available.

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